Thirteen, being a hero specialized in rescue missions, is not very experienced in utilizing Black Hole for battle purposes despite the Quirk's strength. Because all absorbed material gets reduced to atoms, there's no need to dispose of it any further, which speeds up the cleanup process. Thirteen uses this Quirk mostly for removing wreckage caused by disasters during rescue missions. Since Thirteen's Quirk Factor lies within her fingers, she would be unable to use her Quirk should she lose said limbs. Surviving Black Hole is not impossible if one only gets briefly exposed to it, but victims will be left in critical condition. This also puts her at a disadvantage against enemies with Quirks that can redirect and turn her suction power against her, such as Kurogiri’s Warp Gate. Thirteen is not immune to the effects of Black Hole and will get disintegrated like any other object caught by the range of suction, so she has to be extra careful while activating it.
Due to that restriction, Black Hole is unsuitable for close combat. Should someone get caught by the suction with no way to escape, Thirteen must deactivate Black Hole to avoid obliterating the target, leaving herself open to a counterattack. In combat, Anan can use this ability to prevent enemies from escaping her range by sucking them towards herself.ĭue to its nature, Black Hole is highly volatile and dangerous, having a lot of potential to kill living beings or cause large collateral damage to the user’s surroundings if not regulated properly. The black holes suck in and disintegrate any matter at the atomic level, as well as certain forms of energy, such as light. Black Hole allows the user to create small black holes through their fingers.